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See:
Description
| Interface Summary | |
|---|---|
| AudioProcessor | AudioProcessors are responsible for actual digital signal processing. |
| Oscilloscope.OscilloscopeEventHandler | |
| PercussionOnsetDetector.PercussionHandler | Describes a simple interface to handle percussion onsets: a time stamp (in seconds) signifies the onset. |
| Class Summary | |
|---|---|
| AudioDispatcher | This class plays a file and sends float arrays to registered AudioProcessor implementors. |
| AudioEvent | An audio event flows through the processing pipeline. |
| AudioPlayer | This AudioProcessor can be used to sync events with sound. |
| DelayEffect | Adds an echo effect to the signal. |
| GainProcessor | With the gain processor it is possible to adapt the volume of the sound. |
| Oscilloscope | The oscilloscope generates a float array with array[i] an x coordinate in percentage array[i+1] the value of the amplitude in audio buffer array[i+2] another x coordinate in percentage array[i+3] the next amplitude in the audio buffer The implementation is based on the one by Dan Ellis found at http://www.ee.columbia.edu/~dpwe/resources/Processing/ |
| PercussionOnsetDetector | Estimates the locations of percussive onsets using a simple method described in "Drum Source Separation using Percussive Feature Detection and Spectral Modulation" by Dan Barry, Derry Fitzgerald, Eugene Coyle and Bob Lawlor, ISSC 2005. |
| SilenceDetector | The continuing silence detector does not break the audio processing pipeline when silence is detected. |
| WaveformSimilarityBasedOverlapAdd | An overlap-add technique based on waveform similarity (WSOLA) for high quality time-scale modification of speech |
| WaveformSimilarityBasedOverlapAdd.Parameters | An object to encapsulate some of the parameters for WSOLA, together with a couple of practical helper functions. |
| WaveformWriter | Writes a WAV-file to disk. |
Contains classes to handle sampled sound.
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