public class AgentList
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
Agent |
ag
A beat tracking Agent
|
static int |
count
The length of the list (number of beat tracking Agents)
|
static boolean |
debug
Flag for printing debugging output.
|
static double |
DEFAULT_BI
For the purpose of removing duplicate agents, the default JND of IBI
|
static double |
DEFAULT_BT
For the purpose of removing duplicate agents, the default JND of phase
|
AgentList |
next
The remainder of the linked list
|
static double |
thresholdBI
For the purpose of removing duplicate agents, the JND of IBI.
|
static double |
thresholdBT
For the purpose of removing duplicate agents, the JND of phase.
|
static boolean |
useAverageSalience
Flag for choice between sum and average beat salience values for Agent scores.
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Constructor and Description |
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AgentList()
Default constructor
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AgentList(Agent a,
AgentList al)
Constructor for an AgentList: the Agent a is prepended to the list al.
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Modifier and Type | Method and Description |
---|---|
void |
add(Agent a)
Inserts newAgent into the list in ascending order of beatInterval
|
void |
add(Agent newAgent,
boolean sort)
Appends newAgent to list (sort==false), or inserts newAgent into the list
in ascending order of beatInterval
|
void |
beatTrack(EventList el)
Perform beat tracking on a list of events (onsets).
|
void |
beatTrack(EventList el,
double stop)
Perform beat tracking on a list of events (onsets).
|
Agent |
bestAgent()
Finds the Agent with the highest score in the list.
|
void |
print()
Deep print of AgentList for debugging
|
void |
remove(AgentList ptr)
Removes the current item from the list.
|
void |
sort()
Sorts the AgentList by increasing beatInterval, using a bubble sort
since it is assumed that the list is almost sorted.
|
public static boolean useAverageSalience
public static boolean debug
public static final double DEFAULT_BI
public static final double DEFAULT_BT
public Agent ag
public AgentList next
public static int count
public static double thresholdBI
public static double thresholdBT
public void print()
public void add(Agent a)
a
- public void add(Agent newAgent, boolean sort)
newAgent
- The agent to be added to the listsort
- Flag indicating whether the list is sorted or notpublic void sort()
public void remove(AgentList ptr)
ptr
- Points to the Agent which is removed from the listpublic void beatTrack(EventList el)
el
- The list of onsets (or events or peaks) to beat trackpublic void beatTrack(EventList el, double stop)
el
- The list of onsets (or events or peaks) to beat track.stop
- Do not find beats after stop
seconds.public Agent bestAgent()